GIANTS is located in Zurich Switzerland.
We offer ideal and modern working conditions.
GIANTS Software was founded in 2004 and can offer you an exciting work environment with highly skilled employees. Define the future of gaming.
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If you think you would fit into our company, please send your application including reel/portfolio via email to:
Open Positions
Position: |
Software Engineer |
Job Type: |
100% Permanent |
Location: |
Zurich, Switzerland |
Qualifications:
Required
- B.S. in computer science, PHD or masters degree preferred
- 3+ years games programming experience
- Strong programming background in C/C++ and assembly/microcode
- Good discipline in following a predefined process
- Ability to work closely with Lead Programmer
- Must be responsive to deadlines and work well under high pressure
- Excellent writing and communication skills
- Fluent in English
- Experience with vectorization, multi-threading and parallelism
- Experience with script programming (LUA, Python, ...)
- Knowledge of shader programming (Cg, HLSL or GLSL)
- Current generation console experience (PlayStation 3, Xbox360, Wii U, 3DS, PSVita)
Position: |
Senior Technical Artist |
Job Type: |
100% Permanent |
Location: |
Zurich, Switzerland |
Qualifications:
Required
- Minimum of 5 years of experience in computer game development
- Significant credited role in at least 3 commercial video game titles
- Strong skills in modelling and texturing
- Several years of experience with the following software: Autodesk Maya, Autodesk 3ds Max or Softimage XSI
- Excellent Adobe Photoshop skills
- Good discipline in following a predefined process
- Ability to work closely with Lead Artist and Art Director
- Must be responsive to deadlines and work well under high pressure
- Excellent verbal and written communication skills
- Fluent in English
- Experience with script programming languages (LUA, Python, ...)
- Knowledge of shader programming (Cg, HLSL or GLSL)
Position: |
Intern 3d Artist |
Job Type: |
Internship |
Location: |
Zurich, Switzerland |
Qualifications:
Required
- Basic skills in modelling and texturing
- Familiar with Adobe Photoshop
- Good discipline in following a predefined process
- Good communication skills
- Computer Games Industry experience
- Experience with Autodesk Maya, Autodesk 3ds Max or Softimage XSI
- Experience with script programming languages (LUA, Python, ...)
- Knowledge of shader programming (Cg, HLSL or GLSL)
If you think you would fit into our company, please send your application including reel/portfolio via email to:
